![]() Sometimes they even repopulate mobs who Spawn from hell so whatever it makes sense. So please enlighten me - how D2 maps, many of which can generate in such a way that they wrap around and have an exit to the back of an entrance, "definitely have patterns" and are not as random as D4 maps, which are closer in nature to Frozen River having 8 specific layouts and no randomness at all?īacktracking isn't even the problem. What about LK runs? Oh, no pattern there either, huh? Maybe Arcane Sanctuary? Hmmm, or does Forgotten Tower have something going for it besides that one rule i mentioned? No, it doesn't. You really gonna argue that, say, Durance of Hate 2, probably the most (in)famous level when it comes for farming runs, "has patterns" besides an exit tile facing to the left from entrance? You literally can't. This whole argument started after i basically said that D2 maps are more random than D4. If you truly spent "many years speedrunning D2" you wouldn't be so obtuse. I literally said "Most of the maps have an exit to the left/right/straight of entrance", is that not the case of there being "definitely patterns"? Don't tell me what i should or should not do when it's you who can't understand a kindergarten-level sentences From character builds and skills to lore and theories, we have it all covered. Welcome to the un official Diablo 4 subreddit! This is the place for fans to discuss all things related to the highly anticipated fourth installment of the Diablo franchise. Helltides spawn roughly every 2 hours 15 minutes, then run for 1 hour.įor future approximations checkout D4Armory Hell Awaits World bosses spawn roughly every 6 hours. These times are live times - they will update every minute if new times are available.
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